Scaling your game development rapidly? Learn how outsourcing can help you navigate rising costs and unpredictable challenges! Discover how we streamline projects from the start, find the perfect artists, and manage scaling seamlessly.
How does managing a construction site prepare you for leading a game art team? Yuri Kotov, Art Lead at Allcorrect, shares his unique journey and the skills that make the lives of game developers easier.
Let’s delve into our recent journey with Nordcurrent and the creation of art assets for Pocket Styler, a project that has become a testament to our commitment and perseverance in the world of game art.
Come on a journey with us as we venture through the forest from The Mighty Claw! We’ll show you the scene, crafted by our Allcorrect artists, and share plenty of other insights about game art!
In any field, there are terms that may be unclear to those who work in it. The creation of game art is no exception. We invite you to get acquainted with the Game Art Dictionary compiled by our charming project manager, Anastasiia Tsydenova.
Are you on the verge of a game release but missing a few elements for the initial launch? Has your project been in the works for a while, and constant updates require a significant amount of art? Or does your project only exist on paper (or in your mind), and you need help determining exactly what art you need? No need to panic! In each of these situations (and many others), the art team at Allcorrect will be happy to assist you.
Producing game art is a creative and complex process that can require a significant financial investment. In this article, we will look at some of the factors that may affect the determination of game art costs.
Allcorrect’s art department here. Game developers outsource their graphic design to us, from icon sets to concept art. We’d like to talk today about why they do that and how to best structure the process.
Before work starts on creating the required game assets, your project manager will ask you to fill in a brief. This brief is composed of a short questionnaire that will help our team understand what you want for your project and help create accurate project specifications for the assigned artists.
Often, after an artist finishes working on a character, location, or icon, they get the feeling something is missing. Vitaliya Bredikhina, the art lead at Allcorrect, has put together a list of six simple ways to give your game art a little extra punch.