Allcorrect has been active in the game industry since 2008, partnering with over XX publishers. Many of them say there aren't enough good games, while developers find it hard to meet good publishers. To bridge this gap, we created Allcorrect Publisher Connect. Here's how it works.
Scaling your game development rapidly? Learn how outsourcing can help you navigate rising costs and unpredictable challenges! Discover how we streamline projects from the start, find the perfect artists, and manage scaling seamlessly.
Everyone's talking about ecology, from activists to royals. Our company is no exception—we're committed to a robust environmental policy. Let's look at some easy steps you can take to start building an eco-friendly company with your team.
Thinking about localizing your game for Japan? Unlock key insights into one of the world’s most influential gaming markets. From cultural nuances to the latest trends in esports and VR, learn how to make your game resonate with Japanese players.
Dive into the booming Chinese gaming market! With 668M gamers and skyrocketing revenues, there's huge potential for overseas companies.
Learn how cultural localization can be your key to success in China.
Dive into the UK’s booming video game market—the largest in Europe!
With 37.7 million gamers, GBP 7.82 billion in value, and top titles like EA Sports FC 24 and Hogwarts Legacy, the UK is leading the charge. But despite record revenues, economic challenges loom.
Get the insights you need to decide if this market is for you!
How does managing a construction site prepare you for leading a game art team? Yuri Kotov, Art Lead at Allcorrect, shares his unique journey and the skills that make the lives of game developers easier.
Don’t overlook the Indonesian gaming market—it’s the 4th most populous country in the world, with the 7th biggest economy! We’ve put together all the essential facts about the market in our latest article, so you can decide with confidence if it’s the right fit for your next game.
Let’s delve into our recent journey with Nordcurrent and the creation of art assets for Pocket Styler, a project that has become a testament to our commitment and perseverance in the world of game art.
When we looked back at 2022, we called it a “crisis year.” The gaming industry was reacting to new challenges but generally not making serious strategic decisions, which were instead put off until 2023. Let’s look at how the industry reacted to market challenges in 2023 and what we can expect going forward.
The debate around machine translation has been going on for several years, and is unlikely to resolve any time soon. We share our experience of using automation tools in a new article.