Vietnam (officially the Socialist Republic of Vietnam; capital: Hanoi) is a country in Southeast Asia that shares its borders with Laos, Cambodia, and China. It is well known for its rich natural resources and, unfortunately, military conflicts the history of which is preserved in numerous museums around the country.
The culture of Vietnam is inextricably intertwined with that of China, primarily due to geographical reasons. Buddhism, ancestor worship, and respect for community all play a significant role in the lives of Vietnamese people.
The Vietnamese games market is heavily regulated by the authorities. Before selling a game, one must obtain a corresponding license from the Ministry of Information and Communications, which explains why releasing entertainment software is only possible through local publishers. The complexity of this situation even forced Supercell to exit the market some time ago.
It’s worth noting that in Vietnam in-game currency and items are usually paid for with special cards. Since 2018 (after the government prohibited paying for software with mobile cards), every major publisher has come up with their own cards worth a specific value. Naturally, these are sold by retail.
A relatively large portion of gamers is female (this is only true for the group of individuals aged 25–34).
The Vietnamese spend more time playing games than using any other type of app on their phones.
For the most part, the Vietnamese like to do other things (primarily tasks that don’t require much energy or concentration) while gaming, such as talking, eating, watching TV, etc.
From the fairly expansive roster of Vietnamese developers stands out dotGears. You may not recognize the name, but it was this small studio that released the worldwide phenomenon known as Flappy Bird.
That being said, there aren’t that many global-level developers in the country. However, there are some local studios that are worth mentioning (many of them also act as publishers):
VNG Corporation—CrossFire: Legends;
Kayac Hanoi—Three Kingdoms Heroes;
In addition to that, French publishers Ubisoft and Gameloft as well as American publisher KIXEYE each have a branch based in Vietnam.
Here is a list of our main sources of data on games markets:
ALLCORRECT GAME LOCALIZATION STUDIO
Localizing a game into the main languages increases its revenue by a factor of 1.9 (based on data from Google Europe and Allcorrect’s research).
Allcorrect is an ROI-based localization company. Our approach is based on finding profitable markets for developers and publishers and adapting games for target audiences, taking particular cultural aspects into account. Our goal is to make your games popular and your players happy.
We’ve been translating games since 2008, and we’ve localized over 840 projects during that time. Our portfolio includes localizations of large-scale AAA projects as well as indie games that have dominated the international market.
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