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Game Localization: Heroes Reborn from Divmob

Game Localization: Heroes Reborn from Divmob

About the Project

Services: game localization.

Working languages: 7 (French, Indonesian, Thai, Russian, Brazilian Portuguese, Spanish, German).

Game type: mobile (iOS, Android).

Timeline: from October 2015 to present.

Size: about 3,000 words.

Team: 18 people, including 1 project manager, 7 translators and 10 editors.

General Information

Heroes Reborn is a tactical role-playing game in which the goal is to create an army and defeat the forces of evil. Players can increase the power and strength of their characters and use battle units to fight against various enemies. The game stands out for its visuals and unique strategic gameplay.

Project Management

The customer had a very solid approach to the challenge of localization. We were presented with images of all the characters, plus screenshots from the game so that our translators could understand the context of one phrase or another. We translated it from English, diligently observing the limits on string length.

Project Characteristics

  • The main requirement was a limit on string length.
  • The customer presented images of all the characters.
  • The customer provided screenshots for individual phrases so that the translators could understand the context.

Divmob

The Divmob company was founded in December 2011 in Vietnam. It has released over 10 games on Android and iOS. The most successful of them (Ninja Revenge, Zombie Age 2, Epic Heroes War) entered the top lists on Google Play and iTunes and received over 3 million installs in the first month of their release.

ALLCORRECT GAME LOCALIZATION STUDIO

Allcorrect is an ROI-based localization company. Our approach is based on finding profitable markets for developers and publishers, and adapting games for target audiences by taking particular cultural aspects into account.

9 of the 20 major video game companies work with us, and 50% of our clientele come to us on others’ recommendations. Our portfolio includes localizations of large-scale AAA projects as well as indie games that have dominated the international market.