Talk by All Correct Games Senior Editor at DevGAMM in Moscow

Can video game fans produce a high-quality localization? In fact, is it possible that the quality will be superior to a translation made by a professional localization company? We ran an experiment and are happy to share its surprising results and insights with you. Come to the DevGAMM conference on May 12-13 in Moscow, where Ksenia Mezhenina, the senior editor of our localization department, will talk about our experience in crowdsourced game localization. See you at the Yellow Hall on May 12 at 15:30.

To book time to meet with our friendly team, please email us at

About All Correct Games

All Correct Games enables game developers and publishers to multiply revenues by localizing their video games into the languages of the world.

All Correct Games works with the majority of prominent game developers and publishers, whose names are too well-known to mention. We’ve localized over 350 games, and tested over 100. We work in 23 language pairs, have 6 partner voice-recording studios and employ highly competent natives to test games on the iOS, Android, and PC platforms. We’re at our happiest when you make more money. If you’d like that, let’s talk!

Allcorrect is a gaming service company. We help game developers free their time from routine processes in order to focus on key tasks. We provide professional game translations into 40+ languages and create game art of all levels of complexity. Also, we offer localization testing, voice-over, and culturalization adaption of in-game content. Our team adores games and complex projects. We’re incredibly proud of our clients, including both world-renowned AAA developers and indie companies that have successfully entered the international market.