Localization is never boring
18.10.2016

All Correct Project Manager Dmitrii Antonov answers questions from Casual Connect organizers about his job experience, plans for the future and dreams. He also explains the importance and difficulties of game localization. Dmitrii also shares his ideas about the future of the localization industry and what role new tools will play in it.

This article is sure to be of help to anyone interested in the localization industry, as well as to students still pondering over their future career.

The article can be accessed here.

If you have any ideas or stories you’d like to share with us, please contact us at pr@allcorrectgames.com

Allcorrect
Allcorrect is a gaming service company. We help game developers free their time from routine processes in order to focus on key tasks. We provide professional game localizations into 40+ languages and create game art of all levels of complexity. Also, we offer localization testing, voice-over, and culturalization adaption of in-game content. Our team adores games and complex projects. We’re incredibly proud of our clients, including both world-renowned AAA developers and indie companies that have successfully entered the international market.