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Localization is never boring

Localization is never boring

All Correct Project Manager Dmitrii Antonov answers questions from Casual Connect organizers about his job experience, plans for the future and dreams. He also explains the importance and difficulties of game localization. Dmitrii also shares his ideas about the future of the localization industry and what role new tools will play in it.

This article is sure to be of help to anyone interested in the localization industry, as well as to students still pondering over their future career.

The article can be accessed here.

If you have any ideas or stories you’d like to share with us, please contact us at pr@allcorrectgames.com

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